iOS Modify World

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1. World Image. The image or icon displayed to all world members for this world. If using an icon, a tap here will pull up the world profile section for customization.

2. Take Picture. A tap here will pull up the default iOS camera application and by taking a picture, it will be used as the world image.

3. Select Image. A tap here will pull up the default iOS photo gallery application where a image may be selected as the world image.

4. Use Icon. A tap here will remove any image used as the world image and instead use an icon. This icon may be customized by a tap on the world image.

5. World Name. Enter the name of the world here. This is how the world will be seen by all members. Note once a world name is selected, it cannot be changed, and hence since this is decided at world creation time, cannot be modified here.

6. Domain Name or IP Address. Enter the DNS (Domain Name) or the IP Address of the world. Note that this is a critical field as this is how the device hosting the world is discoverable by devices hosting GalixiCom. Note this is set at world creation time and cannot be changed; as a result, it is advised to use a domain name as opposed to raw IP address during world creation. Please refer to the proper GalixiHub documentation for the hardware the world is running on to learn how to set.

7. Base Port. The base port number of the world. GalixiHub requires the use the base port + the next port to be open (i.e., a base port of 50500 will use 50500 and 50501) in order to operate. If the network that the device hosting GalixiHub is on has a firewall (the home router provided by most ISPs do), these ports must be opened if the device hosting GalixiHub will be visible to the Internet at large. Note this is also set at world creation time, and cannot be changed.

8. World Location. Enter the world’s location here. This can be the actual location, or a fictional one, as it is a simple string and not used anywhere other than to provide some color for the world.

9. World Description. A single sentence to describe the world. This is shown to all world members as a subtitle under the world name to provide further color to what the world is about.

Access Codes

The following three switches allow for the setting of various permissions and access levels for members (i.e., devices that connect). There are three permission levels:

  • Owner, which should only be set to devices that are used by the hub creator to remotely connect and manage their World.

  • Administrator, which owners can designate to others to also manage their World, and has nearly the same permission level as an Owner.

  • Members, which are devices who are allowed onto the world but given no management permissions.

The setting of the various permissions is explained in detail below.

10. Access Code Required to Join. When flipped to the “ON” position, requires a device to send along a valid code to join the world. A user who uses this code will be able to join the World at the member permission level. When active, a pin code is shown below (reference 12) that the user enters when first joining a world. Note that this switch is dynamic; if a world has been joined prior and then the hub owner activates this switch, all prior members are still part of the world but any new member wishing to join will need to enter a code. Note that if Require Access Code is toggled “OFF”, any device may connect to the World if they know the World’s network information, and do so at the member level.

11. Allow Administrator Access. When flipped to the “ON” position, allows a device to become an administrator of the World. Someone who joins using an administrator code will be able to use that code to join if the Require Access Code (q.v.) switch is also toggled; in doing so they will join the world at the administrator permission level. Administrator permission levels may be revoked later in the Member Management screen.

12. Administrator Code. Displayed when the Allow Administrator Access switch above (reference 13) is toggled “ON”. A 6-digit code is randomly generated, but may be changed by the user. Any valid numeric may be used and have a length as low as a single digit.

13. Allow Remote Owner. When flipped to the “ON” position, allows a device to become an owner of the World. This feature should only be enabled by the creator of the World, and then disabled once the owner connects to the World with the owner’s device that will be running GalixiCom. By activating this feature, the World may be managed by the device running GalixiCom as if it was being directly managing on the device running GalixiHub via the GalixiHub application. By using this code, if the Require Access Code switch is also toggled, a device will of course be able to join the World.

14. Menu Overflow. Herein lies a menu for Help, which pulls up this page.